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Saw a post in a Australia-based mobile usability group around half past one. The analysis of BigClash Casino was actually quite practical, especially the bits regarding touch-target padding and gesture navigation for Australia users on smaller screens. No loud talk about interface perfection or mobile brilliance. It was just a very steady, technical look at how the handheld experience is optimized for the BC region. The objective tone was a nice change. Seemed like a solid developer perspective by the end.